April 26th-29th 2013 :: Theme: Minimalism
Ludum Dare 26 — April 26-29th, 2013
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You are a lowly triangle, but you have circular dreams; let nopoly bar your ascent to circledom!
WASD - Move
Mouse - Aim and Fire
QE/MouseWheel - Change Weapon
P - Pause
Downloads and Links
Ratings
![]() | Coolness | 77% |
| #159 | Theme(Jam) | 3.60 |
| #199 | Fun(Jam) | 3.08 |
| #249 | Innovation(Jam) | 3.05 |
| #259 | Audio(Jam) | 2.94 |
| #261 | Humor(Jam) | 2.18 |
| #276 | Overall(Jam) | 3.13 |
| #299 | Graphics(Jam) | 3.08 |
| #301 | Mood(Jam) | 2.83 |
Comments

Snappy game! I enjoyed it quite a bit and I like the usage of nothing but triangles, neat :)
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You obviously didn't play it enough. This game is not solely made of triangles

It doesn't respond to my keypresses, so I can't move, only shoot.

What a sudden start. I like the basic concept and the music. Player feedback could be improved.

It's pretty fun and very neat, but I might kinda suck, I keep being killed by the green 'snakes'! Well done, and good title too

Music is great! It's actually better than I expected gameplay wise.

Okay I got it working, and I've got to say it's pretty awesome. Didn't expect multiple levels and bosses. I only got as far as the pentagon boss. Really cool idea, but kinda hard to figure out what to do in the beginning, not knowing how to progress. But turns out it's really cool if you stick with it. Good job on the sounds too, they fit the game well.

Absolutely loved the music and the gameplay concept was quite interesting. It could do with some sort of progress indicator such as a score/quest system though.

Really
cool once you get the hang of it. Love how you represent health and
cool downs with colours and shapes. Would be great if it was a little
bit more organised, sometimes it was a bit chaotic with enemies and
bullets on the screen.
Over all a really fun game.

It has a nice proposal for a survival game :)
But, i think it could use a LOT of polishing.
Little stuff you know? like, more feedback. For example. I noticed
that there were some power ups, but i quite don't understand what was
the benefit of getting them.
Asides from that, it's a cool game :D

I've almost defeated the first boss :) i liked how you need to quickly cycle throgh weapons and they all proved useful in diffirent situations :)

I like the screenshots but can't play because the game "requires a plugin". Also wasd works only on qwerty keymaps.
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That's a pity; have you got the latest java?
Up/Down/Left/Right works too, because we wouldn't want to alienate Dvorak...

It loaded but then the canvas wouldn't update at all. Using Chrome.

Hey you made the plane mod for Minecraft :D I tried playing your game but after loading it just hits a blank screen and never shows up :| Using Firefox.

This
was a very, very impressive game. It could definitely use some
explanation and/or tutorial at the start, however. I only gave it a
second chance after reading some of the comments here, and I'm glad I
did.
I love how the information is displayed - the weapons on each side
of your shape, the recharge time being clearly displayed and your health
dependent only on the color. The visuals and sound in general were
strong, and (oddly) reminded me of Everyday Shooter. The bosses (the
ones I got to, anyway) were well designed, and while it was difficult it
rarely felt unfairly so. Great game.

@jamioflan: yes, openjdk7. Turns out I had to install the icedtea-web-java7 package to get to run your game. I am *not* happy with it going fullscreen and not exiting when I press ESC and changing my monitor's resolution. I had to kill firefox to get my desktop back.

Love the oldskool gameplay with the modern look and mood! It was jarring at first but it grew on me :)
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I didn't really get what was going on, but the atmosphere is really nice, I love the graphics! I wish I had been able to tell if I'd been shooting or not.